Don Graeme, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean violet cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Conrad Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky white painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly silver, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now owns his own business.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp.
Gerard Whitby, Male Human [Permalink]
Personal [hide]
Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has a small bristly mustache and wavy chestnut hair. His amber eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 700 sp.
Roland Ashton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and he has a crush on the local stableman
Ideals: Philantrophist, Logical. Bonds: Immigrant, Rich, Has a crush. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (500 gp).
Gilbert Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He is bald on top and has large black tufts of hair around his ears. He has hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Animal Trainer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Joker, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
