Godfrey Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, and he perpetually has his sai ready. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Terse, Shy. Bonds: Attractive, Nature, Job. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Randal Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears white painted combat armor at almost all times. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Iolite (40 gp).
Anselm Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and revenge
Flaws: Racist. Bonds: Attractive, In love, Immigrant. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Heavy steel shield.
Everard Rylan, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue cloak. His red hair is slicked back into a classic pompadour. His ears are large.
Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Ideals: Athletic, Professionalism. Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4
Possessions: 14000 cp.
Justin Brixton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male typically wears white cloth garments or leather armor. He is tall, broad shouldered and powerfully built. With bright chestnut hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Healer business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Healer for hire.
Motivation: To be a Bricklayer again; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1100 sp.
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