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NPC Generator

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Advanced [show]


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has green eyes and a grey hat with a violet feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 4 Smokesticks. 4 Thunderstones.


Social Check DCs


Dean Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail, and his gloved hand is found clutching a sai. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east his family was never financially stable. He helped his father out around the business and became quite the natural. He has achieved small success as a Beggar.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Disciplined, Philantrophist. Bonds: Poor, Job, Family. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Dean Breeden, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light yellow in addition to tight pants. His brown hair is matted, messy, and big. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Charles Shirley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.


Social Check DCs


Dean Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Dean Blyth, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim England, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father

Ideals: Artistic, Impeccable. Bonds: Family, Nature, Adventurer. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim England, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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