Jocelyn Beitz, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Jocelyn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Poor, Military. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. Jet (110 gp). 1 Half-Plate.
Adam Huxley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He wears his silver hair down. He has a dull look in his gray eyes.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Adam never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Extrovert, Optimist. Flaws: Depressed. Bonds: Religious, In love. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp.
Shane Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his Stetson black hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.
History: Born to a Dilettante, his mother struggled to pay the bills. Shane was born on a far western island where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Immigrant, Poor. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp.
Trym Digby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Wymar Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Meet up once more with his childhood friend; and revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
