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NPC Generator

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Advanced [show]


Miles Shelby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Miles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane, Hedonist, Mundane. Bonds: Poor, Military. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Miles Shelby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with small hat. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Religious, Immigrant. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

William Wentworth, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 5 (-3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 7
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Raymond Lester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was born in the east. Raymond was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Baker. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants to get laid

Ideals: Gifted. Bonds: Immigrant, Enemies, Has a crush. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Lester, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jocelyn York, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Jocelyn was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Jocelyn York, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)18 (+4) 9 (-1)8 (-1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to cover his moderate length blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Crown-heir, who enjoyed hunting, Gunter was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He was granted psionic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Joker, Gifted. Bonds: Nature, Immigrant. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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