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NPC Generator

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Advanced [show]


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. He wears a colorful flower in his black hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Poor, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Brandon, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 13 (+1)18 (+4)
Skills Acrobatics +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is still thick. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Roland Blythe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. 4 Holy water. 4 Holy water.


Social Check DCs


Patrick Bing, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has a moderate pudge and is not very fit. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: Patrick was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Emotional. Bonds: Attractive, Job, Slave, Rich. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Bing, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 18 (+4)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Ernest Whitby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)18 (+4) 15 (+2)14 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trym's homeland. Trym decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Trym Darlington, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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