Patrick Rodney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Patrick will drive conversation. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Zircon (60 gp).
Arnold Alston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, marred by chocolates. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern; and to be a tanner again
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
Justin Everly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He wears his golden hair up. He has gleaming, smiling amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Lewis Vance, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy brown beard and wild brown hair. His green eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, In love, Mentor. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roger Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.
History: Roger was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Masterwork Common Melee.
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