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NPC Generator

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Advanced [show]


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with yellow socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He has a very tight haircut. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Nature, Immigrant. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Godfrey Browning, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 6000 cp. Violet garnet (700 gp). Black pearl (700 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Roger Darlington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Roger Darlington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Bertram Clifford, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. His druidic abilities were realized during a raid on his village. He has achieved small success as a Performer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Clifford, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his pickaxe ready. His chestnut hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Rich, Nature, Criminal record. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Deighton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears a green coat over a grey low-cut shirt, and a small hat upon his head. He has a long red beard with little hanging trinkets. His eyes are brown and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Balimaar Conway, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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