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NPC Generator

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Advanced [show]


Conrad Branson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Bricklayer and found it very stressful. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Antagonistic, Racist. Bonds: Poor, Job, Has a crush. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Branson, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). A small bag of saffron. (50 gp).


Social Check DCs


Roger Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Rich, In love, Attractive. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Roger Snowdon, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Theodoric Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely yellow suit with brown socks and a vest with buckled shoes. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Theodoric Carlyle, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)10 (+0) 5 (-3)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a robe, a symbol of luck around his neck, and a glaive on his belt. His hair is blonde and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Aldous Landon, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)7 (-2) 16 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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