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NPC Generator

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Advanced [show]


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. His auburn hair is braided into rings. His amber eyes peer out from beneath his feathered brown hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Mortician.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Wymar Addington, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 sp. Golden yellow topaz (200 gp). Emerald (500 gp). White opal (500 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His tied-back hair is silver. His eyes are a pleasant brown.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Born in the south to a Dilettante, Norman learned a great deal about his father's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Dilettante job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Norman Davenport, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Redfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is wearing a long, violet cloak, and his gloved hand is found clutching a mace. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Arnold was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Persistence, Philantrophist, Logical. Bonds: Family, Nature. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Arnold Redfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Everard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Everard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Thackeray, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Lance Dudley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his black hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Lance Dudley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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