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NPC Generator

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Advanced [show]


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is wracked by social anxiety; and he wants revenge against dire rats

Ideals: Optimist, Artistic. Flaws: Secretive, Disease, Fearful. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Thomas Hallewell, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Medicine +2, Stealth +0
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports white clothing, slightly heavier than average wear. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He is content; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive, Military. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Aldous Tatum, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Manfred Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.

History: Manfred was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Mentor. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Manfred Jacobs, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 3 Holy water. 3 Smokesticks.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish silver hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Gardener, but he got bored and became a Carter. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Hugh Marlowe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a hunchback. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal painting training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic, Fighting. Flaws: Ugly, Fearful. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Alston, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.


Social Check DCs

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