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NPC Generator

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Advanced [show]


Peter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Rich, Criminal record. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Peter Bradshaw, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Athletics +4, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 100 pp.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting tan shirt and pants. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism. Bonds: Nature, Military, Rich, Job. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Mitchell, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Gomory York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a white suit, yellow shirt, and grey tie. He has a small bristly mustache and wavy brown hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Layabout, his father struggled to pay the bills. A gifted student he started as a Layabout, but he got bored and became a Sailor. He has achieved small success as a Sailor.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Professionalism, Athletic. Flaws: Fearful. Bonds: Poor, Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Gomory York, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large black mantle and cape that has been intricately interwoven into his green robe. His golden hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Rolf Altham, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Arnold Budd, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy blonde hair. He has green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Jeweler, who enjoyed hunting, Arnold was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Job. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Arnold Budd, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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