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Advanced [show]


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and is pretty ugly. His red hair, when down, is lengthy. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Kyle Bradly, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Hematite (4 gp). Jade (100 gp).


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and doesn't want to be a stableman and was forced into it by his family

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer, Rich. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp. 2 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Dean Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his right hand. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Dean Walcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1900 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is brown. His skin is flawless and his brown eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerard was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Justice, Fighting. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Smoky quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with pastel stripes complete with hood. His red hair is still thick. His skin is flawless and his gray eyes scan people very quickly.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Reynard Camden, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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