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NPC Generator

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Advanced [show]


Dustin Blackwood, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Dustin Blackwood, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (800 gp).


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a brown scarf, and sports empty pouches on his belt. He has styled his blonde hair well, parting it to the left. His half smiles and violet eyes are beguiling and draw you in.

Personality: This man loves singing and to teach people singing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Impulsive, Disease, PTSD. Bonds: Attractive. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Badger, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)8 (-1) 17 (+3)8 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He sports green clothing, slightly heavier than average wear. His brown hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Addict. Bonds: Attractive, Poor. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Peter Royal, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Aquan, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp.


Social Check DCs


Dean Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of spears on his belt, each one with a topaz on the hilt. His white hair is smooth and relatively long. His green eyes peer out from beneath his small tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Dean Badger, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Theobald Reed, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Addict. Bonds: Family, Poor, Adventurer. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Theobald Reed, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 8 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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