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NPC Generator

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Advanced [show]


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his green robe and has his nunchaku always slung over his shoulder. His brown hair is heavily combed to the left. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Justin hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Justin Tickle, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. In his 15th year, his parents were killed by a gnolls raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Nature, Enemies. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Branson, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Gnoll, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Solomon Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After months of barely getting by, Solomon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Criminal record, Immigrant, Adventurer. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Solomon Stratford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red armored body suit, with a simple yellow line shooting up and back down. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Robert Clapham, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +5, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Geoffrey Gentry, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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