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NPC Generator

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Advanced [show]


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy red suit, he is not a threatening figure. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Tim was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Shoemaker.

Motivation: Sabotage a competitor.

Flaws: Forgetful, Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Blythe, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Hugh Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. With a patchy blonde beard and wild blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease. Bonds: Military, Criminal record, Adventurer. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Hugh Harlow, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His silver hair and beard is wavy and long. His eyes are likewise brown. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Aldous Shelby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)11 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Joker, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Lance Hailey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise green.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and doesn't want to be a healer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Has a crush. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Nicholas Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 5000 cp. Alexandrite (300 gp). Sardonyx (30 gp). Deep blue spinel (300 gp).


Social Check DCs

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