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NPC Generator

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Advanced [show]


Gerard Landon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His moppish white hair is in a traditional bowl cut. His amber eyes peer out from beneath his small brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerard was born on a far southern island where he grew up under the tutelage of his father, an expert Architect. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Philantrophist, Artistic. Bonds: Mentor, Immigrant. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Gerard Landon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)6 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Acid flasks.


Social Check DCs


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears his black hair down. His eyes, though not visible through his cowl, are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive, Addict, Fearful. Bonds: Immigrant. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Sydney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 9 (-1)7 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear grey tank tops with white pants. He keeps his long red hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Wade, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Guy Stratford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)7 (-2) 14 (+2)7 (-2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His golden hair is cut short. His amber eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Philantrophist. Flaws: Addict, PTSD. Bonds: Mentor. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Ogden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 13 (+1)18 (+4)
Skills Intimidation +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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