Ernest Melancon, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cartwright. He wears his white hair down. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life
Flaws: Ugly, Depressed, Insane. Bonds: Immigrant, Religious, Mentor. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Alexandre Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. His violet eyes peer out from beneath his feathered yellow hat.
Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Lance Roscoe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of orcs; and many orcs want him driven away
Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Enemies, Military. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Odo Clive, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears light armors faded through time and improper care. His hair is brown and very short. His hazel eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.
History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 9 years.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Selfish. Bonds: Mentor. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Reynard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His white hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Many gnolls want him driven away; and wants to work out more often
Ideals: Artistic, Athletic. Bonds: Attractive, Job, Poor, Enemies. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. Sardonyx (20 gp). Black pearl (900 gp). Black pearl (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!