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Advanced [show]


Bertram Whitby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears an entirely brown suit with violet socks and a vest with buckled shoes. He keeps his long auburn hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: Bertram was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Addict. Bonds: Guardian, Religious, Rich. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Whitby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)6 (-2) 8 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports pastel clothing, slightly heavier than average wear. He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease, Racist. Bonds: Family, Immigrant. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Gomory Beckwith, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 18 (+4)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up. His amber eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After months of barely getting by, Anthony managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record, Rich. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Anthony Tatum, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He wears a small hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Fighting. Flaws: Insomniac, Disease, Secretive. Bonds: Has a crush, Adventurer. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Percival Wade, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Charlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He wears his hair in dreadlocks. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Nature. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Ralf Charlton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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