Norman Harrington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norman took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Military, Nature. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Adam Huxley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His white hair has been sun bleached extensively. His green eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Apothecary, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: In love, Enemies, Poor, Adventurer. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2900 sp.
Lance Budd, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is portly but not overly obese. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Lance studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Actor like his mother before him.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: Hematite (14 gp). Deep green spinel (110 gp). Violet garnet (200 gp). 1 Banded mail.
Gunter Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and catlike.
Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.
Anthony Mori, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Anthony was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly. Bonds: Religious, Military, Family, Rich. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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