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NPC Generator

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Advanced [show]


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His white hair is thinning but still full. His eyes are a pleasant green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Disease, Insane. Bonds: Poor, Immigrant, Military. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Drogo Ansley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a greataxe. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Stanford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and blonde. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Hunter York, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Sellsword business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist, Optimist. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Raymond Abram, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)7 (-2) 13 (+1)8 (-1)
Skills Arcana +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Bloodstone (20 gp). Zircon (20 gp).


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his green robe and has his lance always slung over his shoulder. He has no hair. His eyes are a pleasant green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was raised in a forest tribe. His childhood dream was to be a Stableman, but he was a colossal failure. He struck the Shepherd job and began his own company from there.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Charles Wentworth, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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