Shane Barton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His auburn hair is braided into rings. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and a deep hatred of illithids
Flaws: Addict. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: Silver comb with moonstones (200 gp). 1 Minor magic item.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear pastel pants and tee shirts. His hair is long and golden with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.
Arnold Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Nature, Adventurer, In love. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Chad Winthrop, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Stylist. He carries a battered crossbow and tarnished axe as well. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Seamstress profession.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Seamstress, but he was a colossal failure. He has achieved small success as a Stylist.
Motivation: Wants to open a new tavern; and to be a seamstress again
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 cp. Violet garnet (500 gp). Onyx (50 gp). Malachite (12 gp). Amber (110 gp). 1 Spyglass.
Aldous Langston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.
Personality: This man loves writing and to teach people writing more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
Possessions: 1 Minor magic item.
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