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Lewis Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his auburn hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Lewis Trowbridge, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a orcs raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Flaws: Terse, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Odo Graeme, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)5 (-3) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (300 gp).


Social Check DCs


Charles Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His deerstalker hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: This man loves dancing and to teach people dancing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Seamstress, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Sydney, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Clerebold Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long red beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and he is greedy

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Debt. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Clerebold Ryley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Solomon Yorke, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in grey turtlenecks beneath a violet coat with tan slacks. His clothes are grease stained in places. He sports a flattop hair cut. He has gray eyes and a grey hat with a violet feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Solomon Yorke, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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