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Advanced [show]


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Lance was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Lance Kitchur, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Brown-green garnet (120 gp). Golden pearl (120 gp). Red-brown spinel (120 gp).


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear flannel. His right leg appears badly burned and disfigured. His golden hair and beard is wavy and long. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Artistic. Flaws: Selfish. Bonds: Criminal record, Rich. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 80 pp.


Social Check DCs


Shane Warwick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a tight fitting tan shirt and pants. His chestnut hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Bricklayer, but he got bored and became a Performer. He now owns his own business.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Shane Warwick, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean yellow cloak covering his clean studded leather. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Manfred was born in the north. At a young age he loved to build and create. A gifted student he started as a Animal Trainer, but he got bored and became a Adventurer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Optimist, Persistence. Bonds: Attractive, Job, Religious. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Manfred Spalding, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 cp. Jasper (40 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp).


Social Check DCs

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