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NPC Generator

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Advanced [show]


Dean Milton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is long and unkept. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Ugly, Shy, Lazy. Bonds: Rich. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Dean Milton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Spice Merchant profession.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Body Guard like his mother before him.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Ugly, Mundane. Bonds: Job, Mentor, Enemies. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Hallewell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2700 sp.


Social Check DCs


Trym Rutherford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He sports blue clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Ugly, Shy, Selfish, Mundane. Bonds: Immigrant. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Trym Rutherford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He is bald on top and has large black tufts of hair around his ears. This brown eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Poor. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Hamilton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Layabout does. He is bald on top and has large white tufts of hair around his ears. His eyes are green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Mentor. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Patrick Adley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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