Ralf Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are likewise green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Professionalism. Bonds: Attractive, Nature, Religious. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Hugh Conway, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a black and tan handkerchief worn on his left side and is in decent physical shape. His auburn hair is long and unkept. His eyes are likewise hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Barkeep, Hugh learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Ugly. Bonds: Family, Job, Immigrant, Criminal record. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (800 gp). 1 Everburning torch.
Solomon Westcott, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a tan and grey handkerchief worn on his left side. His auburn hair has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across
History: Solomon was born with his mother's beautiful face. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and doesn't want to be a server and was forced into it by his family
Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Hackney, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and is typically in his Barrister uniform. His hair is silver and curly. His thin eyebrows rest above his beady violet eyes.
Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He now mingles about in high society.
Motivation: Expand his business.
Flaws: Ugly, Depressed, Disease. Bonds: Job, Rich. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Justin Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is cut short. His eyes are violet.
Personality: Calm and collected, he is a well trained Body Guard. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Justin studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of goblins; and expand his business
Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
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