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Advanced [show]


Lewis Moreno, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He has a auburn handlebar mustache and slicked back auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Lewis was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found.

Ideals: Extrovert. Bonds: Attractive, Immigrant, Job, Family. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Lewis Moreno, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Rhodochrosite (5 gp).


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His hair is white and very short. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Shy, Depressed, Antagonistic. Bonds: Military. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Kyle Bradshaw, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. Hematite (9 gp). Pink pearl (90 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Bertram Colton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his whip ready. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a weaver and was forced into it by his family

Ideals: Fighting, Joker. Bonds: Military, Poor, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Bertram Colton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 17 (+3)4 (-3)
Skills Athletics +3, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Tourmaline (40 gp). Amethyst (40 gp). Coral (40 gp). Blue star sapphire (800 gp). 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Trey Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He keeps his blonde hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 5 years old his parents immigrated from the north. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He has worked as a Bricklayer like his mother before him.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Trey Snowdon, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Zircon (50 gp). Tiger eye turquoise (13 gp). Azurite (13 gp).


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Barrister, who enjoyed hunting, Bertram was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur, Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Bertram Cumberbatch, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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