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NPC Generator

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Advanced [show]


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a sickle. With a patchy auburn beard and wild auburn hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hugh was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: To find somewhere to settle down; and to unite with his brother

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Wentworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Deep green spinel (100 gp). Golden yellow topaz (600 gp). Rose (20 gp).


Social Check DCs


Gerard Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Joker, Optimist. Bonds: Immigrant, Attractive. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Gerard Merton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the right. This green eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Barber. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to be a miner again

Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Roland Bentham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Kendal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: When he was but 4 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Dustin Kendal, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Adam Blakely, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His blue eyes peer out from beneath his feathered green hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Rich, Job, Family, Guardian. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Adam Blakely, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 7 (-2)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs

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