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NPC Generator

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Advanced [show]


Shane Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out north to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Criminal record, Family. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Cromwell, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His black hair is knotted and matted. He has several tiny amethyst earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Justice. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Don Coombs, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)7 (-2) 5 (-3)9 (-1)
Skills Insight -1, Investigation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald York, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Addict. Bonds: Poor, Attractive, Religious. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Theobald York, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Dustin Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright blue suits and hats. He has moderate length red hair. His green eyes are passionate and lively.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Dustin was born on a far western island where he grew up under the tutelage of his mother, an expert Spy. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Professionalism. Flaws: Insane, Disease, Insomniac. Bonds: Immigrant. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Dustin Dryden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Alexandre Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His hair is long and brown with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to raise his children well

Ideals: Opinionated, Gifted. Bonds: Poor, Nature, Adventurer, Family. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Alexandre Winterbourne, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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