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NPC Generator

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Advanced [show]


Charles Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also hits on women, regardless of circumstances.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his daughter; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Guardian, Has a crush, Criminal record, Family. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Charles Beckwith, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports red clothing, slightly heavier than average wear. His hair, while still mostly golden, has prominent grey streaks. His skin is flawless and his violet eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Enfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)7 (-2) 17 (+3)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. 1 Average lock. 1 Small steel mirror.


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Thomas Huxley, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Amethyst (140 gp). Silver pearl (140 gp). Iolite (50 gp). Jet (140 gp).


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. He has brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Bonds: Attractive, Slave, Poor. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Thorpe, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Rolf Alston, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a red poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His chestnut hair is unkempt and raggedy. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Rolf Alston, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)11 (+0) 17 (+3)15 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs

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