Odo Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Odo's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 19000 cp.
Godfrey Stansfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Server, but he got bored and became a Scribe. He now mingles about in high society.
Motivation: He is greedy; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Black velvet mask with numerous citrines (90 gp). Solid gold idol (200 gp). Brass mug with jade inlays (300 gp).
Anselm Springfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black tunic with tan highlights, and long white pants that bunch up around his shoes, and a wedding ring on his left hand. His hair is blonde and very short. His eyes are blue and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Anselm was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Map Maker like his father before him.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist. Bonds: In love, Attractive, Mentor, Job, Enemies. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 21000 cp. 1 Minor magic item.
Hugh Ashley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears baggy brown pantaloons and a black scarf. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Soapmaker, but he got bored and became a Merchant. He became a Merchant soon after.
Motivation: To be a Soapmaker again; and further expansion of business
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 24000 sp. Brown-green garnet (150 gp). 1 Minor magic item.
Gerald Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His hair is black and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He was granted divine powers by his dying sister.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!