William Springfield, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic, Athletic. Bonds: Criminal record, Adventurer. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Hunter Pickering, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man is renowned for his bright red suits and hats. His red hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. Red garnet (80 gp).
Miles Leighton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and golden. His blue eyes are slightly larger than normal.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of northern immigrants he idolized his father. Miles was born on a far northern island where he grew up under the tutelage of his father, an expert Slave Trader. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Rich, Immigrant, Criminal record, Religious. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 33000 sp. Deep blue spinel (1100 gp). Rose (40 gp). 1 Minor magic item.
Kyle Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Mundane. Bonds: Religious. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Kody Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He wears a feathered hat to hide his balding. His skin is flawless and his gray eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He was granted necromantic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 4 (-3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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