Anselm Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Cook. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He became a Cook soon after.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic, Justice. Bonds: Job, Religious, Enemies. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
John Copeland, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His brown hair is long and unkept. His brown eyes peer out from beneath his top brown hat.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a engraver and was forced into it by his family
Ideals: Athletic, Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2900 sp.
Lance Remington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With bright chestnut hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Mentor. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 10 pp.
Drogo Allerton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Interpreter, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Manfred Breeden, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. A roughly beaten golden orb (100 gp).
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