Don Beitz, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his halberd. He has blonde hair. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Architect, his mother struggled to pay the bills. Don was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sage. He left for the east, certain he would find work there.
Motivation: Regain custody of his daughter; and wants to raise his children well
Bonds: Immigrant, Attractive, Family, Poor. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.
Trey Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green armored body suit, with a simple red line shooting up and back down. His golden hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Dyer, Trey learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Dyer job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Norman Darlington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Laborer, Norman learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Laborer.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. Sardonyx (30 gp). Brown-green garnet (120 gp). 1 Minor magic item.
Arnold Alby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. His moppish silver hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Human compassion; and regain custody of his son
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Family. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Charles Walcott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely pastel suit with grey socks and a vest with buckled shoes. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.
History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To protect his home; and he has comitted a past crime that haunts him to this day
Ideals: Passionate, Professionalism. Bonds: Poor, Criminal record, Guardian. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Banded mail. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!