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Advanced [show]


Nicholas Whitby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a large green jacket. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants revenge against illithids; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Nicholas Whitby, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his golden hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: Shane was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ruler.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Family, Job, Enemies. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Shane Bentham, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Don Bentham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, yellow, dusty cloak. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Don Bentham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Rich, Immigrant, Religious. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Fidget, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Theobald Tenley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 5 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Tenley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 300 gp. 2 Holy water.


Social Check DCs

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