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NPC Generator

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Advanced [show]


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: Bertram was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is unsatisfied with his job; and to clean up the streets

Bonds: Attractive, Job, Military, Enemies, Guardian. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Bertram Dalton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 7 (-2)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Stafford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a pastel vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast desert. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Kyle Stafford, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of his god around his neck, and a axe on his belt. His wide-brimmed hat is riddled with cuts and holes. This amber eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a great chef.

History: When he was but 5 years old his parents immigrated from the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Wedgwood, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Flaws: Terse, Fearful. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Gerard Remington, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job, Slave. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Anselm Mitchell, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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