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NPC Generator

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Dean Payton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is white and curly. He has several tiny aquamarine earrings on each ear.

Personality: This man loves poetry and to teach people poetry more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Dean was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Beggar. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Artistic. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Dean Payton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with green and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long golden hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Religious, Mentor. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Heward Tenley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)13 (+1) 18 (+4)16 (+3)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Patrick Royal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He wears a feathered hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant, Enemies. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Patrick Royal, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Miles Denholm, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)11 (+0) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. He is portly but not overly obese. He wears his auburn hair up. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. Gilbert was born on a far northern plains where he grew up under the tutelage of his mother, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and to end his boredom

Ideals: Impeccable. Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Gilbert Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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