Trey Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His tied-back hair is auburn. His eyes are violet and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Gilbert Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is still thick. His eyes are green and he is always smoking a pipe.
Personality: He is mildly Human supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Poor, Has a crush, Immigrant, Adventurer. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 4 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Gomory Budd, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His hazel eyes peer out from beneath his feathered grey hat.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and money/treasure
Flaws: Disease. Bonds: Adventurer, Nature, Immigrant, Rich. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (130 gp). Brass mug with jade inlays (400 gp).
Norman Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His small hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, In love. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Hubert Alston, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has styled his white hair well, parting it to the left. His eyes are likewise violet. His teeth are white and perfect.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Spyglass. 1 Masterwork Artisan’s tools.
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