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NPC Generator

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Advanced [show]


Shane Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His brown hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Pacifist, Gifted, Fighting. Bonds: Rich. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Shane Clayton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Silver comb with moonstones (200 gp). Solid gold idol (1000 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is brown and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gilbert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Religious. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Gilbert Winthrop, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Jasper (80 gp). Zircon (80 gp).


Social Check DCs


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Everard Rutherford, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He wears his red hair down. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Hugh Bradford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 4 (-3)8 (-1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Spice Merchant, who enjoyed hunting, Randal was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Justice. Bonds: Rich, Enemies, Nature, Religious. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Randal Branson, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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