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Advanced [show]


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Robert Chester, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Golden pearl (70 gp).


Social Check DCs


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His brown hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raymond hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Enemies, Poor. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Raymond Marley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, In love, Mentor. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Norman Eastoft, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Malachite (6 gp). Rhodochrosite (6 gp). Fire opal (700 gp).


Social Check DCs


Roger Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is drawn into a tight pony tail with a cross scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Shipwright.

Ideals: Fighting, Athletic, Extrovert. Flaws: Addict, Insane. Bonds: Has a crush. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Roger Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp. 1 Silver holy symbol. 1 Silk rope. 1 Silk rope.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Engraver. He sports a long black beard, and similarly colored long hair. He has hazel eyes and a green hat with a yellow feather.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Gerard Norton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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