Henry Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. His long white hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Joker, Extrovert. Bonds: Attractive, Military. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 4000 sp. Pink pearl (90 gp). Chalcedony (60 gp).
Miles Oakley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Miles studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Mortician like his mother before him.
Motivation: Human compassion; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Amber (70 gp). Jade (70 gp). Deep green spinel (70 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Flaws: Addict. Bonds: Job, Nature, Family, Adventurer. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Charles Whitby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Fletcher does. He has moderate length white hair. His thin eyebrows rest above his beady amber eyes.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gerard Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair down. His brown eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Gifted, Persistence. Bonds: Rich, Nature. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. 1 Healer’s kit. 1 Disguise kit. 1 Healer’s kit.
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