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NPC Generator

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Advanced [show]


Balimaar Spalding, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he tends to wear a large green jacket. His hair is silver, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Butcher again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Balimaar Spalding, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To end his boredom.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Azurite (10 gp). 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Kyle Clifford, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Silver holy symbol. 1 Backpack. 1 Simple lock.


Social Check DCs


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing a long, black, dusty cloak. His hair is golden and curly. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Beggar profession.

History: Born in the north to a Blacksmith, Alexandre learned a great deal about his father's area of expertise. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Alexandre Alby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Drogo Lester, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his tan robe. He sports a long brown beard, and similarly colored long hair. He wears an eyepatch.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with painting.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Barber mother left him crippled. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Drogo Lester, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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