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NPC Generator

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Advanced [show]


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. His black hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Roofer job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Military. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Cory Paxton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He likes to wear white tank tops with blue pants. He has a hunchback. His brown hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Anselm Kelsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 17 (+3)18 (+4)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Justin Beitz, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue costume with the symbols of magic on his torso. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Miles was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Barber like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Miles Crawford, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a red suit. He keeps his blonde hair in a pixie cut. His eyes are likewise hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Immigrant, Family. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Guy Ramsey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 30 pp.


Social Check DCs

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