Wymar Dryden, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Sailor. He carries a battered glaive and tarnished greataxe as well. His chestnut hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: He was raised in a forest tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he feels threatened by others
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job, Nature. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Superior lock.
Odo Fawcett, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He typically wears violet cloth garments or leather armor. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting. Bonds: Enemies, Has a crush, Job. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Drogo Weston, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. His auburn hair is thinning but still full. His fierce green eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Knight, Drogo learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Knight has made it difficult for him to sleep.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Flaws: Ugly, Shy, PTSD, Insomniac. Bonds: Poor, Job. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp. Golden pearl (40 gp). Blue star sapphire (900 gp). Malachite (16 gp). Tiger eye turquoise (16 gp).
Theodoric Harley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His brown hair is long and unkept. His fierce brown eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Gilbert Langdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gilbert hails from a village terrorized by orcs. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp.
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