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NPC Generator

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Advanced [show]


Raymond Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He has a long blonde beard with little hanging trinkets. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Eastaughffe, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large red tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Anthony Yardley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Map Maker father left him crippled. He became a Soapmaker soon after.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Selfish, Disease. Bonds: Job, Family. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Livingstone, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Everburning torch.


Social Check DCs


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, tan cloak. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Churchill, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting white shirt and pants. His hair is cut close to his head. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Bentley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs

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