Nicholas Kensley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is matted, messy, and big. He has violet eyes.
Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in a small forest village. When Nicholas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Military. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
Trym Ryley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy white pantaloons and a grey scarf, and is pretty ugly. His long red hair is drawn into a two foot long braid. He has violet eyes and a white hat with a grey feather.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Armorer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp. 1 Minor magic item.
Kyle Ashley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy blue suit. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +4
Possessions: 100 gp.
Rolf Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large white tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Calm and collected, he is a well trained Junk Dealer. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to be a bricklayer again
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. 2 Alchemist’s fire.
Ernest Hayden, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears tattered old clothes. His black hair is kept up in a ponytail inside a feathered hat. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better kind of golem.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
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