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NPC Generator

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Advanced [show]


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His silver hair is thinning but still full. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Greedy. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Ernest Gladstone, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet cloak and cross-gartered pastel stockings. His white hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Raymond Eastoft, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Roland Brixton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Philantrophist. Bonds: Guardian, Family, Rich. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Roland Brixton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Rose (70 gp). Azurite (7 gp). 1 Half-Plate.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with music.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. He was granted martial powers by his dying brother.

Motivation: Revenge.

Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Slave. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Bertram Ogden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is typically in his Hunter uniform. His brown hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Religious. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Jacobs, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 18 (+4)12 (+1)
Skills Athletics +1, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp. Jade (80 gp). Citrine (70 gp). Golden yellow topaz (500 gp).


Social Check DCs

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