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NPC Generator

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Advanced [show]


Roger Rutland, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Roger took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic, Philantrophist, Gifted. Bonds: Rich, Attractive. Occupation: Navigator

Voice: American accent

Attributes [hide]

Roger Rutland, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, tan, dusty cloak. His whole body is exceptionally muscular. His head has been shaved. His eyes are blue and catlike.

Personality: Eccentric and domineering, Anselm will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor, Job. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Anselm Snape, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Stealth -1
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 600 gp. Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Everard Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Flaws: Insomniac, Lazy. Bonds: Criminal record, Adventurer, Religious. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Everard Harlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His tied-back hair is silver. His violet eyes peer out from beneath his feathered white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom.

Ideals: Impeccable, Entrepeneur. Flaws: Cynical, Mundane. Bonds: Poor. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Vance, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Superior lock.


Social Check DCs


Lance Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His hair is white and curly. He has blue eyes and a tan hat with a green feather.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Has a crush, Mentor, Job. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Lance Watson, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Just what you see.


Social Check DCs

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