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Solomon Hartford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely black suit with brown socks and a vest with buckled shoes, marred by beers. His hair is brown and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He got into the Mortician business at a young age. A gifted student he started as a Barkeep, but he got bored and became a Mortician. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Hartford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)18 (+4) 15 (+2)17 (+3)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Raymond Winchester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, grey, dusty cloak, marred by beers. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to open a new tavern; and seeks redemption

Flaws: Ugly, Impulsive. Bonds: Military, Nature, Job, Criminal record. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Raymond Winchester, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Wymar Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He has a dull look in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He got into the Merchant business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Merchant like his father before him.

Motivation: He wants revenge against goblins; and to be a assassin again

Flaws: Hedonist. Bonds: Nature, Job, Rich, Enemies. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Wymar Emsworth, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Washington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and usually wears his black robe and has his flail always slung over his shoulder. His skin is also unnaturally pale. His auburn hair has been sun bleached extensively. He has several tiny ruby earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Rich, Mentor. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Roland Washington, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 cp. 1 Banded mail. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his greataxe. He carries a battered halberd and tarnished greataxe as well. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Raymond Brandon, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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