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NPC Generator

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Advanced [show]


Balimaar Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, white, dusty cloak. He has wavy white hair. His eyes are a pleasant hazel.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Born in the south his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Balimaar Walpole, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large black jacket. He wears his brown hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record, Family, Guardian. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

William York, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Van Es, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a tan cloak and cross-gartered blue stockings. His left leg appears badly burned and disfigured. He has wavy brown hair. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Ideals: Persistence. Flaws: Secretive. Bonds: Poor, In love. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Dustin Van Es, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of magic around his neck, and a sai on his belt. He keeps his blonde hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Roofer, but he was a colossal failure. He has worked as a Map Maker like his father before him.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Poor, Job, Guardian. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Guy Westcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 9 (-1)9 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear pastel clothing when he does not wear armor. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Disciplined. Flaws: Addict. Bonds: Military, Family, Enemies. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Obsidian (12 gp). Black pearl (400 gp). Silver pearl (100 gp).


Social Check DCs

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